Echoes of Wisdom, you must choose whether to head towards the Gerudo Desert to the west or Jabul Waters in the northeast. If ...
Echoes of Wisdom is fairly linear, but it doesn't take long for Zelda to be presented with a significant branching path.
After completing the Jabul Waters main quest, the Secret Chief Talks Echoes of Wisdom side quest unlocks to the south.
Mogryph is the main boss of the Gerudo Sanctum Dungeon that you will have to beat to complete the A Rift in the Gerudo Desert ...
The Gerudo Sanctum Dungeon in Zelda Echoes of Wisdom is part of the A Rift in Gerudo Desert main story quest. You can find ...
Echoes of Wisdom isn’t nearly as large as those 3D open-world games, but it still has a sidequest that will take you to every ...
Opening the doors to the dungeon of the Jabul Waters region is going to take a lot of work. Here's what you need to know.
Here's our walkthrough for 'The Flying Tile' side quest in Zelda: Echoes of Wisdom, including how to start it, and a list of ...
If you get annoyed by enemies that are flying or too far for your usual echoes to reach, boomerang boarblins are the way to ...
Zelda: Echoes of Wisdom has various branching paths. Our Echoes of Wisdom full story walkthrough shows the best order to take ...